AI Insights · Timothy · October 2021
Top 5 Shoot'em Up Games on Android in Slovakia, Q3 2021
In Q3 2021, the top 5 shoot'em up games on Android in Slovakia showcased varied performances in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal significant trends for each game.
Throughout the third quarter of 2021, the top 5 shoot'em up games on the Android platform in Slovakia demonstrated notable trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at the performance of each game based on data from Sensor Tower.
Archero from Habby saw a mixed performance. Weekly revenue started at around $315 and fluctuated, peaking at approximately $739 in mid-September. Downloads ranged from 206 to 435 per week, with a noticeable increase towards the end of the quarter. Active users increased steadily from 4.2K at the start to 5K by mid-September, before settling at around 4.6K.
Azur Lane by Yostar Limited exhibited a significant upward trend in both revenue and downloads towards the end of the quarter. Weekly revenue began at $178 and surged to $880 by the last week of September. Downloads followed a similar pattern, rising from 177 to 604 per week. Active users also saw a substantial increase, growing from 694 to 1.1K over the quarter.
Space shooter - Galaxy attack from 1SOFT experienced stable growth. Weekly downloads increased from 199 to 508, while revenue saw a peak of $346 at the start, fluctuating before reaching $283 in the final week. Active users climbed from 1.3K to 2.3K, indicating a steady rise in engagement.
1945 Air Force: Airplane games, also from 1SOFT, showed a remarkable increase in downloads, starting at 705 and peaking at 3.6K in early August. Revenue followed a similar trend, beginning at $86 and rising to $423 by the end of September. Active users peaked at 10.2K in early August before stabilizing around 5.9K towards the end of the quarter.
Lastly, Galaxy Attack: Shooting Game from 1SOFT had a more modest performance. Weekly downloads fluctuated between 70 and 189, while revenue remained relatively stable, peaking at $276. Active users saw a slight decline from 2.1K to 1.8K over the quarter.
For more detailed insights and analytics, visit Sensor Tower.